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One Thousand and One Nights and One Night

Welcome to my Free PDF 'zine. If you are interested in why this 'zine is called One Thousand and One Nights and One Night, click here.

If you are interested in joining the All Nighters subscriber list, email me!

Three 2-page 'zines: Christian Walker's Iridia RPG 'zine, Roger Carbol's Knowledge: Current Events and my own fine 'zine, 1001+1 Nights itself, were entered into the nomination pool of the 2008 ENnie Awards. Congratulations to Roger Carbol and Knowledge: Current Events for achieving an Honorable Mention Nomination for Best Fan Product!

Current Issue, Volume 2, 2008/2009 Season

Issue #45: January 1, 2009, Iron Midnight Kingdoms, Part II. Additional info on the Game Notes page.





Past Issues, Volume 2 (Year 2), Issues #25 - Present, 2008

Issue #44: December 15, 2008, SuperCrew and the Irish Doorway. Additional info on the Game Notes page.

Issue #43: December 1, 2008, Midnight Kingdoms Adventure Actual Play, Part 1, and the Army Man Game, Part II. Additional info on the Game Notes page.

Issue #42: November 15, 2008, Genre-mash game of Fantasy Flight Game's Midnight and the Privateer Press Iron Kingdoms setting. Additional info on the Game Notes page.

Issue #41: November 1, 2008, six blasters for your sci-fi game. Additional info on the Game Notes page.

Issue #40: October 15, 2008, the Skeleton Brothers, in D20 and Savage Worlds stats and my GenCon Haul. Additional info on the Game Notes page.

Issue #39: October 1, 2008, continuing a New Campaign based on the Vegas After Midnight setting - Part 6 of 6 of the "27 Lost Bicycles of Gondor" campaign. Additional info on the Game Notes page.

Issue #38: September 15, 2008, continuing a New Campaign based on the Vegas After Midnight setting - Part 5 of 6 of the "27 Lost Bicycles of Gondor" campaign. Additional info on the Game Notes page.

Issue #37: September 1, 2008, continuing a New Campaign based on the Vegas After Midnight setting - Part 4 of 6 of the "27 Lost Bicycles of Gondor" campaign. Additional info on the Game Notes page.

Issue #36: August 15, 2008, continuing a New Campaign based on the Vegas After Midnight setting - Part 3 of 6 of the "27 Lost Bicycles of Gondor" campaign. Additional info on the Game Notes page.

Issue #35: August 1, 2008, continuing a New Campaign based on the Vegas After Midnight setting - Part 2 of 6 of the "27 Lost Bicycles of Gondor" campaign. Additional info on the Game Notes page.

Issue #34: July 15, 2008, a New Campaign based on the Vegas After Midnight setting - Part 1 of 6 of the "27 Lost Bicycles of Gondor" campaign. Additional info on the Game Notes page.

Issue #33: July 1, 2008, a espionage campaign set-up, another Chinese strategy and a new quote. Additional info on the Game Notes page.

Issue #32: June 15, 2008, notes on my Call of Cthulhu WWI game, the Crackpot Index and a new PA game. Additional info on the Game Notes page.

Issue #31: June 1, 2008, A Supers in Space Genre Mash (Babylon 5 and Godlike RPG), another ancient Chinese tactic plus info on Orbital Mind Control Lasers. Additional info on the Game Notes page.

Issue #30: May 15, 2008, A Seattle-area mysterious threat, a funny quote and ancient Chinese tactics. Additional info on the Game Notes page.

Issue #29: May 1, 2008, My WotC Fantasy Setting Search submission from 2002 and an Ice World game I ran. Additional info on the Game Notes page.

Issue #28: April 15, 2008, Tax Day brings a new D20 Campaign and a bit of flavor in the form of a Door. Additional info on the Game Notes page.

Issue #27: April 1, 2008, The Four Holy Swords and Savage! Grendel. Additional info on the Game Notes page.

Issue #26: March 15, 2008, Call of Cthulhu One-Shot Game Scenario, a Quote of the Month and Homage to The Greatt E.G.G.! Additional info on the Game Notes page.

Issue #25: March 1, 2008, Cyberpunk Setting Design and Background, a funny gamer video and RuneQuest Ducks! Additional info on the Game Notes page.

Past Issues, Volume 1 (Year 1), 2007/2008 Season, Issues #0 - #24 and Special #1

Compilation Year 1All the issues of Year 1 compiled in an easy-to-download PDF file! Additional info on the Game Notes page.

Issue #24: June 1, 2007, My Time Travel Issue! Some time travel media sources, a time travel campaign setting and a time-traveling PC write-up! Additional info on the Game Notes page.

Issue #23: February 15, 2008, The Harkwood Sessions (GURPS Harkwood), I'm going to GenCon Indy, a great clip art source and My Style ("I'm just playing my character"). Additional info on the Game Notes page.

Issue #22: February 1, 2008, 3x3 NPCs for a game I'm playing in (Savage World of Solomon Kane), continuation of Mathemancy Actual Play, and a small blurb on The Changeling Project, Part 3 (continuing Converting Changeling: The Dreaming to Savage Worlds!). Additional info on the Game Notes page.

Issue #21: January 15, 2008, The Changeling Project, Part 2 (continuing Converting Changeling: The Dreaming to Savage Worlds!), a GM web-based tool, and a recent Actual Play. Additional info on the Game Notes page.

Issue #20: January 1, 2008, Savage Worlds! Foe Write-up (A Very Special Orc!), My Style (I commit an Atrocity), Yet A Third Podcast (The Rolemonkey Podcast), and the start of a new project (Converting Changeling: The Dreaming to Savage Worlds!). Additional info on the Game Notes page.

Issue #19: December 15, 2007, What I'm Reading (The Saga of the Bloody Benders), Another Podcast (Godzilla Gaming Podcast), another 'zine (Knowledge (Current Events)), and a Modern Odd Campaign Design. Additional info on the Game Notes page.

Issue #18: December 1, 2007, My Try at a Hard SF Game (Albedo RPG), New Segment on Podcasts (All Games Considered), and a character build for Seven Leagues. Additional info on the Game Notes page.

Issue #17: November 15, 2007, When I was a Killer GM (Aftermath: Footfall), What I'm Reading and Character Write-ups (Keep on the Borderlands). Additional info on the Game Notes page.

Special Issue: November 1, 2007, How to make your own 2 page PDF 'zine!

Issue #16: November 1, 2007, Savage Worlds! Forgotten Realms Campaign notes, Behind the Spells (by Tricky Owlbear Productions), and What I'm Reading (Confessions of a Part-Time Sorceress). Additional info on theGame Notes page.

Issue #15: October 15, 2007, New D20 Campaign Design (A Thin Corvis Line) Part 2 of 2, set in the Iron Kingdoms by Privateer Press. Additional info on the Game Notes page.

Issue #14: October 1, 2007, New D20 Campaign Design (A Thin Corvis Line) Part 1 of 2, set in the Iron Kingdoms by Privateer Press and a funny quote about Vecna. Additional info on the Game Notes page.

Issue #13: September 15, 2007, Savage Battlestar Player Character with background (Savage Worlds), What I'm Reading (Frank Miller's 300) and My Style (Chekhov's Gun). Additional info on the Game Notes page.

Issue #12: September 1, 2007, GenCon So-Cal Adventure (Buffy the Vampire Slayer), News from Ziggurat Con and an ancient Rome webcomic. Additional info on the Game Notes page.

Issue #11: August 15, 2007, D20 Variant (D20 My Very Cute Pony RPG), a Low-power Magic Item (Wolf-Bane), an excellent (and appropriate) quote (Christopher Lee) and a new webcomic to check out (Pibgorn). Additional info on the Game Notes page.

Issue #10: August 1, 2007, Half-Dragon/Naga Monster (Savage Worlds and D&D3.x), Actual Play notes (The Army Man Game with my nephews) and a funny Harry Potter fan site. Additional info on the Game Notes page.

Issue #9: July 15, 2007, Nazi NPCs Write-up (Savage Worlds: Savage Godwin's Law!), Two Red Dawn Scenarios, a magic item (epee du lion) and Who's Reading This 'zine. Additional info on the Game Notes page.

Issue #8: July 1, 2007, Actual Play notes (Savage Worlds: Savage Urban Fantasy!), My Gaming Style (Last Train to Clarksville), a new PBeM that I'm involved with, info on mannerpunk, a new webcomic and What I'm Reading (The Privilege of the Sword). Additional info on the Game Notes page.

Issue #7: June 15, 2007, Two Rules Variant notes (GURPS Breakout and Far Side Everway), plus a Quote of the Month (R.A. Salvatore), Ziggurat Con in Iraq on June 9th, and some Warhammer 40K miniatures.

Issue #6: May 16, 2007, Actual Play notes (My New D20 Fantasy Campaign Part 2 of 2) including a new creature subtype (Vir) and My Gaming Style (Loot and Community). Additional info on the Game Notes page.

Issue #5: May 1, 2007, Actual Play notes (My New D20 Fantasy Campaign Part 1 of 2), a Quote of the Month (Thomas Jefferson), and My Gaming Style (Factions). Additional info on the Game Notes page.

Issue #4: April 15, 2007, Two characters from games where I've been a player, and a good web resource. Additional info on the Game Notes page.

Issue #3: April 1, 2007, Design notes for alternative Basic Dungeons and Dragons Module B2: Keep on the Borderlands, Quote of the Month (seen on a .sig file) and a new Webcomic. Additional info on the Game Notes page.

Issue #2: March 15, 2007, Actual Play notes (GURPS Technomancer / Morrow Project), a Dedication, a Game Variant (Baron Munchausen's Jagermonsters) and My Gaming Style (Cut-Scenes). Additional info on the Game Notes page.

Issue #1: Premier Issue! March 1, 2007, Actual Play notes (D20 Multi-verse Campaign), What I'm Reading (Three Days to Never) and My Gaming Style (Favorite Faceless Villains), plus more. Additional info on the Game Notes page.

Issue #0: Preview Issue! Check out a 1 page February Preview Issue of 1001+1 Nights. Some Actual Play notes (Tunnels and Trolls: The Ring Vaults), a Quote of the Month (Steven Wright), What I'm Reading (Riverworld) and My Gaming Style (Ideas). Additional info on the Game Notes page.















 


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