One Thousand and One Nights and One Night
Past Issues, Volume 2 (Year 2), 2008/2009 Season, Issues #25 - #48
Compilation Year 2All the issues of Year 1 compiled in an easy-to-download PDF file! Additional info on the Game Notes page.
Issue #48: February 15, 2009, Index of past 48 issues. Additional info on the Game Notes page.
Issue #47: February 1, 2009, Savage Worlds Jane Austen. Additional info on the Game Notes page.
Issue #46: January 15, 2009, The Green Eye Campaign. Additional info on the Game Notes page.
Issue #45: January 1, 2009, Iron Midnight Kingdoms, Part II. Additional info on the Game Notes page.
Issue #44: December 15, 2008, SuperCrew and the Irish Doorway. Additional info on the Game Notes page.
Issue #43: December 1, 2008, Midnight Kingdoms Adventure Actual Play, Part 1, and the Army Man Game, Part II. Additional info on the Game Notes page.
Issue #42: November 15, 2008, Genre-mash game of Fantasy Flight Game's Midnight and the Privateer Press Iron Kingdoms setting. Additional info on the Game Notes page.
Issue #41: November 1, 2008, six blasters for your sci-fi game. Additional info on the Game Notes page.
Issue #40: October 15, 2008, the Skeleton Brothers, in D20 and Savage Worlds stats and my GenCon Haul. Additional info on the Game Notes page.
Issue #39: October 1, 2008, continuing a New Campaign based on the Vegas After Midnight setting - Part 6 of 6 of the "27 Lost Bicycles of Gondor" campaign. Additional info on the Game Notes page.
Issue #38: September 15, 2008, continuing a New Campaign based on the Vegas After Midnight setting - Part 5 of 6 of the "27 Lost Bicycles of Gondor" campaign. Additional info on the Game Notes page.
Issue #37: September 1, 2008, continuing a New Campaign based on the Vegas After Midnight setting - Part 4 of 6 of the "27 Lost Bicycles of Gondor" campaign. Additional info on the Game Notes page.
Issue #36: August 15, 2008, continuing a New Campaign based on the Vegas After Midnight setting - Part 3 of 6 of the "27 Lost Bicycles of Gondor" campaign. Additional info on the Game Notes page.
Issue #35: August 1, 2008, continuing a New Campaign based on the Vegas After Midnight setting - Part 2 of 6 of the "27 Lost Bicycles of Gondor" campaign. Additional info on the Game Notes page.
Issue #34: July 15, 2008, a New Campaign based on the Vegas After Midnight setting - Part 1 of 6 of the "27 Lost Bicycles of Gondor" campaign. Additional info on the Game Notes page.
Issue #33: July 1, 2008, a espionage campaign set-up, another Chinese strategy and a new quote. Additional info on the Game Notes page.
Issue #32: June 15, 2008, notes on my Call of Cthulhu WWI game, the Crackpot Index and a new PA game. Additional info on the Game Notes page.
Issue #31: June 1, 2008, A Supers in Space Genre Mash (Babylon 5 and Godlike RPG), another ancient Chinese tactic plus info on Orbital Mind Control Lasers. Additional info on the Game Notes page.
Issue #30: May 15, 2008, A Seattle-area mysterious threat, a funny quote and ancient Chinese tactics. Additional info on the Game Notes page.
Issue #29: May 1, 2008, My WotC Fantasy Setting Search submission from 2002 and an Ice World game I ran. Additional info on the Game Notes page.
Issue #28: April 15, 2008, Tax Day brings a new D20 Campaign and a bit of flavor in the form of a Door. Additional info on the Game Notes page.
Issue #27: April 1, 2008, The Four Holy Swords and Savage! Grendel. Additional info on the Game Notes page.
Issue #26: March 15, 2008, Call of Cthulhu One-Shot Game Scenario, a Quote of the Month and Homage to The Greatt E.G.G.! Additional info on the Game Notes page.
Issue #25: March 1, 2008, Cyberpunk Setting Design and Background, a funny gamer video and RuneQuest Ducks! Additional info on the Game Notes page.
Past Issues, Volume 1 (Year 1), 2007/2008 Season, Issues #0 - #24 and Special #1
Compilation Year 1All the issues of Year 1 compiled in an easy-to-download PDF file! Additional info on the Game Notes page.
Issue #24: June 1, 2007, My Time Travel Issue! Some time travel media sources, a time travel campaign setting and a time-traveling PC write-up! Additional info on the Game Notes page.
Issue #23: February 15, 2008, The Harkwood Sessions (GURPS Harkwood), I'm going to GenCon Indy, a great clip art source and My Style ("I'm just playing my character"). Additional info on the Game Notes page.
Issue #22: February 1, 2008, 3x3 NPCs for a game I'm playing in (Savage World of Solomon Kane), continuation of Mathemancy Actual Play, and a small blurb on The Changeling Project, Part 3 (continuing Converting Changeling: The Dreaming to Savage Worlds!). Additional info on the Game Notes page.
Issue #21: January 15, 2008, The Changeling Project, Part 2 (continuing Converting Changeling: The Dreaming to Savage Worlds!), a GM web-based tool, and a recent Actual Play. Additional info on the Game Notes page.
Issue #20: January 1, 2008, Savage Worlds! Foe Write-up (A Very Special Orc!), My Style (I commit an Atrocity), Yet A Third Podcast (The Rolemonkey Podcast), and the start of a new project (Converting Changeling: The Dreaming to Savage Worlds!). Additional info on the Game Notes page.
Issue #19: December 15, 2007, What I'm Reading (The Saga of the Bloody Benders), Another Podcast (Godzilla Gaming Podcast), another 'zine (Knowledge (Current Events)), and a Modern Odd Campaign Design. Additional info on the Game Notes page.
Issue #18: December 1, 2007, My Try at a Hard SF Game (Albedo RPG), New Segment on Podcasts (All Games Considered), and a character build for Seven Leagues. Additional info on the Game Notes page.
Issue #17: November 15, 2007, When I was a Killer GM (Aftermath: Footfall), What I'm Reading and Character Write-ups (Keep on the Borderlands). Additional info on the Game Notes page.
Special Issue: November 1, 2007, How to make your own 2 page PDF 'zine!
Issue #16: November 1, 2007, Savage Worlds! Forgotten Realms Campaign notes, Behind the Spells (by Tricky Owlbear Productions), and What I'm Reading (Confessions of a Part-Time Sorceress). Additional info on theGame Notes page.
Issue #15: October 15, 2007, New D20 Campaign Design (A Thin Corvis Line) Part 2 of 2, set in the Iron Kingdoms by Privateer Press. Additional info on the Game Notes page.
Issue #14: October 1, 2007, New D20 Campaign Design (A Thin Corvis Line) Part 1 of 2, set in the Iron Kingdoms by Privateer Press and a funny quote about Vecna. Additional info on the Game Notes page.
Issue #13: September 15, 2007, Savage Battlestar Player Character with background (Savage Worlds), What I'm Reading (Frank Miller's 300) and My Style (Chekhov's Gun). Additional info on the Game Notes page.
Issue #12: September 1, 2007, GenCon So-Cal Adventure (Buffy the Vampire Slayer), News from Ziggurat Con and an ancient Rome webcomic. Additional info on the Game Notes page.
Issue #11: August 15, 2007, D20 Variant (D20 My Very Cute Pony RPG), a Low-power Magic Item (Wolf-Bane), an excellent (and appropriate) quote (Christopher Lee) and a new webcomic to check out (Pibgorn). Additional info on the Game Notes page.
Issue #10: August 1, 2007, Half-Dragon/Naga Monster (Savage Worlds and D&D3.x), Actual Play notes (The Army Man Game with my nephews) and a funny Harry Potter fan site. Additional info on the Game Notes page.
Issue #9: July 15, 2007, Nazi NPCs Write-up (Savage Worlds: Savage Godwin's Law!), Two Red Dawn Scenarios, a magic item (epee du lion) and Who's Reading This 'zine. Additional info on the Game Notes page.
Issue #8: July 1, 2007, Actual Play notes (Savage Worlds: Savage Urban Fantasy!), My Gaming Style (Last Train to Clarksville), a new PBeM that I'm involved with, info on mannerpunk, a new webcomic and What I'm Reading (The Privilege of the Sword). Additional info on the Game Notes page.
Issue #7: June 15, 2007, Two Rules Variant notes (GURPS Breakout and Far Side Everway), plus a Quote of the Month (R.A. Salvatore), Ziggurat Con in Iraq on June 9th, and some Warhammer 40K miniatures.
Issue #6: May 16, 2007, Actual Play notes (My New D20 Fantasy Campaign Part 2 of 2) including a new creature subtype (Vir) and My Gaming Style (Loot and Community). Additional info on the Game Notes page.
Issue #5: May 1, 2007, Actual Play notes (My New D20 Fantasy Campaign Part 1 of 2), a Quote of the Month (Thomas Jefferson), and My Gaming Style (Factions). Additional info on the Game Notes page.
Issue #4: April 15, 2007, Two characters from games where I've been a player, and a good web resource. Additional info on the Game Notes page.
Issue #3: April 1, 2007, Design notes for alternative Basic Dungeons and Dragons Module B2: Keep on the Borderlands, Quote of the Month (seen on a .sig file) and a new Webcomic. Additional info on the Game Notes page.
Issue #2: March 15, 2007, Actual Play notes (GURPS Technomancer / Morrow Project), a Dedication, a Game Variant (Baron Munchausen's Jagermonsters) and My Gaming Style (Cut-Scenes). Additional info on the Game Notes page.
Issue #1: Premier Issue! March 1, 2007, Actual Play notes (D20 Multi-verse Campaign), What I'm Reading (Three Days to Never) and My Gaming Style (Favorite Faceless Villains), plus more. Additional info on the Game Notes page.
Issue #0: Preview Issue! Check out a 1 page February Preview Issue of 1001+1 Nights. Some Actual Play notes (Tunnels and Trolls: The Ring Vaults), a Quote of the Month (Steven Wright), What I'm Reading (Riverworld) and My Gaming Style (Ideas). Additional info on the Game Notes page.
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